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Explore the mathematical nature of art and tilings and looks at the role of math in nature and our culture.
Looks at how Pascal's Triangle can be used to generate Sierpinski triangle-like results.
Tessellate! (Activity)
Create a tessellation by deforming a triangle, rectangle or hexagon to form a polygon that tiles the plane. Corners of the polygons may be dragged, and corresponding edges of the polygons may be dragged. Parameters: Colors, starting polygon.
Examines plane symmetry.
Slant Height (Discussion)
Introduces the concept of the slant height of a triangle and how to find its measure using the Pythagorean theorem.
Students learn how the Pythagorean Theorem works and how to apply it.
Explores lines, planes, angles, and polygons in tessellations.
This worksheet is for use with the Visual Patterns in Tessellations lesson plan (http://www.shodor.org/interactivate/lessons/VisualPatterns/).
Transmographer (Activity)
Explore the world of translations, reflections, and rotations in the Cartesian coordinate system by transforming squares, triangles and parallelograms. Parameters: Shape, x or y translation, x or y reflection, angle of rotation.
Rectangles (Discussion)
Introduces students to rectangles and squares and defines the characteristics necessary to determine each shape.

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