10 items total
 
Organization: National Council of Teachers of Mathematics
Grade Band: Grades 3 - 5
Standard Goal: Data Analysis and Probability
 propose and justify conclusions and predictions that are based on data and design studies to further investigate the conclusions or predictions 
Probability: Playing with Fire Lesson: Students use probability to determine how likely it is for each tree in a small simulated forest to catch on fire.
Playing with Probability Lesson:
Probability Lesson: Students learn about probability by predicting the outcome of planned experiments and playing racing games.
Probability: Playing with Fire Lesson: Students use probability to determine how likely it is for each tree in a small simulated forest to catch on fire.
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A Better Fire!!
Activity: Students run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Forest density, wind direction, size of forest.
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Adjustable Spinner
Activity: Create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.
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Crazy Choices Game
Activity: Compare theoretical and experimental probabilities, using dice, cards, spinners, or coin tosses. Three different probabilities can be compared at once. Parameters: Type of probabilities, number of trials.
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Racing Game with One Die
Activity: Experiment with probability and "fairness" with this simulation where two players each roll a die, and the lucky player moves one step towards the finish. Parameters: what rolls win and how many steps to the finish line.
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Spinner
Activity: Create a game spinner with one to twelve sectors to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.
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The Chaos Game
Activity: Play the Chaos Game by experimenting with probabilities. Learn about an apparently random process with a not-so-random, geometric fractal result.
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