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Simulate a game where two players each roll a die, and the lucky player moves one step to the finish. Parameters: what rolls win and how many steps to the finish line.
This worksheet is for use with the Spinner activity (http://www.shodor.org/interactivate/activities/BasicSpinner/).
Fire!! (Activity)
Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree catches fire if its neighbor is on fire.
This worksheet is for use with the Dice Table activity (http://www.shodor.org/interactivate/activities/DiceTable/).
Advanced Monty Hall (Activity)
Choose one of N doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal." Parameters: Number of doors, number of trials, staying or switching between the two remaining doors.
This worksheet is for use with the Adjustable Spinner activity (http://www.shodor.org/interactivate/activities/AdjustableSpinner/).
This worksheet is for use with the Directable Fire activity (http://www.shodor.org/interactivate/activities/DirectableFire/).
This worksheet is for use with the Advanced Monty Hall activity (http://www.shodor.org/interactivate/activities/AdvancedMontyHall/).
Adjustable Spinner (Activity)
Create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.
This worksheet is for use with the Marbles activity (http://www.shodor.org/interactivate/activities/Marbles/).

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