|
| absolute value |
The distance a number is from zero on the number line. For example, -5 is 5 units away from zero. It would be written as |-5|
| | acute angle |
An angle whose measure is less than 90 degrees
| | addition |
The operation, or process, of calculating the sum of two numbers or quantities
| | adjacent angles |
Two angles that share a ray, thereby being directly next to each other
| | affine cipher |
Affine ciphers use linear functions to scramble the letters of secret messages
| | algorithm |
Step-by-step procedure by which an operation can be carried out
| | alternate exterior angles |
Angles located outside a set of parallel lines and on opposite sides of the transversal
| | alternate interior angles |
Angles located inside a set of parallel lines and on opposite sides of the transversal
| | angle bisector |
A ray that divides an angle into two congruent angles
| | area |
The number of square units needed to cover a surface
| | arithmetic mean |
See mean
| | associative property |
This property applies both to multiplication and addition and states that you can group several numbers that are being added or multiplied (not both) in any way and yield the same value. In mathematical terms, for all real numbers a, b, and c, (a+b)+c=a+(b+c) or (ab)c=a(bc)
| | average |
It is better to avoid this sometimes vague term. It usually refers to the (arithmetic) mean, but it can also signify the median, the mode, the geometric mean, and weighted means, among other things
| | average expected payoff |
An estimate of the amount that will be gained in a game of chance, calculated by multiplying the probability of winning by the number of points won each time
| | axioms of probability |
There are three axioms of probability: 1. Probability is always more than zero 2. The chance that something happens is 1,or 100% 3. If two events cannot both occur at the same time, the chance that either one occurs is the sum of the chances that each occurs
|
| bar graph |
A diagram showing a system of connections or interrelations between two or more things by using bars
| | base depth of the triangular prism |
the perpendicular distance from the base of the triangle to the top of the triangle.
| | base of the triangular prism |
the triangular end of the prism.
| | bell curve |
See normal distribution
| | bimodal |
Having two modes, which are the most frequently occurring number in a list
| | boxplot |
Also called box-and-whisker plot, this graph shows the distribution of data by dividing the data into four groups with the same number of data points in each group. The box contains the middle 50% of the data points and each of the two whiskers contain 25% of the data points.
|
| chaos |
Chaos is the breakdown of predictability, or a state of disorder
| | cipher |
Ciphers are codes for writing secret messages. Two simple types are shift ciphers and affine ciphers
| | class interval |
In plotting a histogram, one starts by dividing the range of all values into non-overlapping intervals, called class intervals, in such a way that every piece of data is contained in some class interval
| | coefficients |
The numbers in front of the letters in a mathematical expression, for example, in: 4d + 5t2 + 3s, the 4, 5, and 3 are coefficients for the d, t2, and s
| | combinatorics |
The science that studies the numbers of different combinations, which are groupings of numbers. Combinatorics is often part of the study of probability and statistics
| | commutative property |
This property of both multiplication and addition states that you can rearrange the order of the numbers being added or reorder numbers being multiplied without changing the value of the expression. In mathematical terms, for all real numbers a and b, a+b=b+a and ab=ba
| | complementary angles |
Two angles that have a sum of 90 degrees
| | complementary probability |
Considering probabilites in decimal form, the sum of two probabilites equal to one. As a percent, the two probabilites are considered complementary if they sum to 100%.
| | complex numbers |
One can think of them as an ordered pair of numbers. Complex numbers helped earlier mathematicians deal with the problem of taking the square root of a negative number. A complex number takes the form a + b*sqrt(-1), where a and b are real numbers
| | compound event |
Two or more events that happen simultaneously
| | concave up |
A curve is "concave up" when it is a concave shape, meaning curved like the inside of a bowl, with the two ends of the curve pointing up
| | conditional probability |
Conditional probability is the probability of an event occurring given that another event also occurs. It is expressed as P(A/B). It reads "Probability of Event A on condition of Event B." P(A/B) = P(A and B)/P(B), where P(B) is the probability of event B and P(A and B) is the joint probability of A and B
| | congruent |
Two figures are congruent to one another if they have the same size and shape
| | constant functions |
Functions that stay the same no matter what the variable does are called constant functions
| | constants |
In math, things that do not change: for example distance, volume, mass, are called constants. The things that do change are called variables
| | continuous graph |
In a graph, a continuous line with no breaks in it forms a continuous graph
| | coordinate plane |
A plane with a point selected as an origin, some length selected as a unit of distance, and two perpendicular lines that intersect at the origin, with positive and negative direction selected on each line. Traditionally, the lines are called x (drawn from left to right, with positive direction to the right of the origin) and y (drawn from bottom to top, with positive direction upward of the origin). Coordinates of a point are determined by the distance of this point from the lines, and the signs of the coordinates are determined by whether the point is in the positive or in the negative direction from the origin
| | coordinates |
A unique ordered pair of numbers that identifies a point on the coordinate plane. The first number in the ordered pair identifies the position with regard to the x-axis while the second number identifies the position on the y-axis
| | correlation |
A statistical measure referring to the relationship between two random variables. It is a positive correlation when each variable tends to increase or decrease as the other does, and a negative or inverse correlation if one tends to increase as the other decreases.
| | correlation coefficient |
A numerical value (between +1 and -1) that identifies the strength of the linear relationship between variables. A value of +1 indicates an exact positive relationship, -1 indicates an exact inverse relationship, and 0 indicates no predictable relationship between the variables.
| | corresponding angles |
Two angles in the same relative position on two lines when those lines are cut by a transversal
| | cube |
A prism with six square faces
|
| decimal |
Short for the term "decimal fraction", a decimal is another way to represent fractional numbers. The decimal uses place value to express the value of a number as opposed to a fraction that uses a numerator and denominator.
| | decimal number |
A fraction where the denominator is a power of ten and is therefore expressed using a decimal point. For example: 0.37 is the decimal equivalent of 37/100
| | degrees |
A circle is measured in units called degrees. The entire circle is 360 degrees, half a circle is 180 degrees, and one quarter of a circle is 90 degrees. The "L" shaped 90 degree circle forms what is called a right angle. When examining circular objects, such as spinners, the size of each segment in the circle can be described in degrees
| | denominator |
In a rational number, the number below the fraction bar that indicates how many parts the whole is divided into. See also numerator
| | discontinuous graph |
A line in a graph that is interrupted, or has breaks in it forms a discontinuous graph
| | disjoint events |
Two events are disjoint if they can't both happen at the same time (in other words, if they have no outcomes in common). Equivalently, two events are disjoint if their intersection is the empty set
| | distributive property |
Summing two numbers and then multiplying by another number yields the same value as multiplying both values by the other value and then adding. In mathematical terms, for all real numbers a, b, and c, a(b+c) = ab+ac
| | division |
The inverse operation of multiplication
| | domain of the function f |
The set of numbers x for which f(x) is defined
|
| element |
A member of or an object in a set
| | empty set |
The empty set, Ø, is the set that has no members
| | end point convention |
In histograms, one needs to decide where to count values that are on the exact boundary between two intervals: either in the left or in the right interval. Let readers of the histogram know which side is chosen
| | equally likely |
In probability, when there are the same chances for more than one event to happen, the events are equally likely to occur. For example, if someone flips a coin, the chances of getting heads or tails are the same. There are equally likely chances of getting heads or tails
| | escapees |
Values for C in the Julia Set or Mandelbrot set where at each iteration the resulting value grows larger and larger, approaching infinity
| | estimate |
The best guess arrived at after considering all the information given in a problem
| | Euclidean algorithm |
The method for finding remainders by multiplying the divisor by the quotient and subtracting that amount from the number being divided. For example, when finding the remainder for 25 divided by 4, the quotient is 6, so one multiplies 6 times 4 (giving 24) and then subtracts 24 from 25, leaving 1 as the remainder
| | event |
In probability, an event is an occurrence or the possibility of an occurrence that is being investigated
| | expected value |
The amount that is predicted to be gained, using the calculation for average expected payoff
| | experimental probability |
The chances of something happening, based on repeated testing and observing results. It is the ratio of the number of times an event occurred to the number of times tested. For example, to find the experimental probability of winning a game, one must play the game many times, then divide the number of games won by the total number of games played
| | exponent |
An expression of the number of times that a base is used as a factor
|
| factor |
Any of the numbers or symbols in mathematics that when multiplied together form a product. For example, 3 is a factor of 12, because 3 can be multiplied by 4 to give 12. Similarly, 5 is a factor of 20, because 5 times 4 is 20
| | Fibonacci numbers |
A set of numbers formed by adding the last two numbers to get the next in the series: 0, 1, 1, 2, 3, 5, 8, 13. Named for Leonardo of Pisa, an Italian mathematician of the Middle Ages, who called himself Fibonacci, short for filius Bonacci which means "son of Bonacci". The original problem he investigated in1202 A.D. was about how fast rabbits could breed under ideal circumstances. His research led to the construction of this unique set of numbers
| | fractal |
Term coined by Benoit Mandelbrot in 1975, referring to objects built using recursion, where some aspect of the limiting object is infinite and another is finite, and where at any iteration, some piece of the object is a scaled down version of the previous iteration
| | fraction |
A rational number of the form a/b where a is called the numerator and b is called the denominator
| | frequency |
The number of items occurring in a given category
| | frequency view |
An approach taken by mathematicians and scientists to determine the chances of an event happening by repeating the experiment many times and using the results to calculate the probability. See theories of probability
| | function |
A function f of a variable x is a rule that assigns to each number x in the function's domain a single number f(x). The word "single" in this definition is very important
|
| generator |
The bent line-segment or figure that replaces the initiator at each iteration of a fractal
| | geometric sequence |
A set where each element is a multiple of the previous element. See also sequence
| | graph |
A visual representation of data that displays the relationship among variables, usually cast along x and y axes.
| | graph of the function f |
The set of all the points on the coordinate plane of the form (x, f(x)) with x in the domain of f
|
| height of the triangular prism |
the distance between the two bases
| | histogram |
A bar graph such that the area over each class interval is proportional to the relative frequency of data within this interval
| | hypotenuse |
The side of the triangle that is opposite the right angle
|
| identity |
A number that when an operation is applied to a given number yields that given number. For multiplication, the identity is one and for addition the identity is zero
| | indefinitely |
An unspecified amount, having no exact limits
| | independent events |
Two events A and B are independent if the probability that they happen at the same time is the product of the probabilities that each occurs individually; i.e., if P(A & B) = P(A)P(B). In other words, learning that one event occurs does not give any information about whether the other event occurred too: the conditional probability of A given B is the same as the unconditional probability of A, i.e., P(A/B) = P(A)
| | infinity |
Greater than any fixed counting number, or extending forever. No matter how large a number one thinks of, infinity is larger than it. Infinity has no limits
| | initiator |
A line-segment or figure that begins as the beginning geometric shape for a fractal. The initiator is then replaced by the generator for the fractal
| | input |
The number or value that is entered, for example, into a function machine. The number that goes into the machine is the input
| | integer |
Any positive or negative number that does not include a fraction or decimal, including zero
| | intercept |
See x-intercept or y-intercept
| | intersection of sets |
The intersection of two or more sets is the set of elements that all the sets have in common; in other words, all the elements contained in every one of the sets. The mathematical symbol for intersection is ∩ .
| | inverse, additive |
A number when added to a given number yields zero. Also see identity
| | inverse, multiplicative |
A number when multiplied by a given number yields one. Also see identity
| | irregular fractals |
Complex fractals whose dimension is often difficult to determine and in some cases is unknown
| | isosceles triangle |
A triangle that has at least two congruent sides
| | item |
The things or objects that are the subject of a bar graph
| | iteration |
Repeating a set of rules or steps over and over. One step is called an iterate
|
| joint probability |
The probability of event A and event B happening at the same time is expressed as P(A & B). For independent events A and B, P(A & B)=P(A)P(B). P(A & B) is also known as the probability of intersection of events A and B, from the Venn diagram description
| | Julia set |
The set of all the points for a function of the form Z^2+C. The iterations will either approach zero, approach infinity, or get trapped
|
| limit |
The target value that terms in a sequence of numbers are getting closer to. This limit is not necessarily ever reached; the numbers in the sequence eventually get arbitrarily close to the limit
| | line |
A continuous extent of length containing two or more points
| | line graph |
A diagram showing a system of connections or interrelations between two or more things by using lines
| | line of best fit |
A straight line used as a best approximation of a summary of all the points in a scatter-plot. The position and slope of the line are determined by the amount of correlation between the two, paired variables involved in generating the scatter-plot. This line can be used to make predictions about the value of one of the paired variables if only the other value in the pair is known.
| | line segment |
A piece of a line with endpoints at both ends
| | line symmetry |
If a figure is divided by a line and both divisions are mirrors of each other, the figure has line symmetry. The line that divides the figure is the line of symmetry
| | linear |
An equation or graph is linear if the graph of an equation is a straight line
| | linear function |
A function of the form f(x) = mx + b where m and b are some fixed numbers. The names "m" and "b" are traditional. Functions of this kind are called "linear" because their graphs are straight lines
| | linear regression |
An attempt to model the relationship between two variables by fitting a linear equation to observed data. One variable is considered as the independent variable, and the other is considered as the dependent variable.
| | logarithm |
The exponent of the power to which a base number must be raised to equal a given number. An example: 2 is the logarithm of 100 to the base 10. One can look at this way: 10 * 10 = 100, which is the same as 102, and 2 is the exponent referred to above
|
| Mandelbrot set |
Discovered much later than Julia sets, it is generated by taking the set of all functions f(Z)=Z^2+C, looking at all of the possible C points and their Julia sets, and assigning colors to the points based on whether the Julia set is connected or dust
| | mean |
The sum of a list of numbers, divided by the total number of numbers in the list. Also called arithmetic mean
| | median |
"Middle value" of a list. The smallest number such that at least half the numbers in the list are no greater than it. If the list has an odd number of entries, the median is the middle entry in the list after sorting the list into increasing order. If the list has an even number of entries, the median is equal to the sum of the two middle (after sorting) numbers divided by two. The median can be estimated from a histogram by finding the smallest number such that the area under the histogram to the left of that number is 50%
| | mixed numbers |
Numbers that have both whole numbers and decimals, such as 4.567
| | mode |
For lists, the mode is the most common (frequent) value. A list can have more than one mode. For histograms, a mode is a relative maximum ("bump"). A data set has no mode when all the numbers appear in the data with the same frequency. A data set has multiple modes when two or more values appear with the same frequency.
| | modular arithmetic |
A method for finding remainders where all the possible numbers (the numbers less than the divisor) are put in a circle, and then by counting around the circle the number of times of the number being divided, the remainder will be the final number landed on
| | modulus |
A unit of measure. For example, when measuring days, a modulus could be 24 for the number of hours in a day. 75 hours would be divided by 24 to give 3 remainder 3, or 3 days and 3 hours. See also modular arithmetic
| | multimodal distribution |
A distribution with more than one mode. The histogram of a multimodal distribution has more than one "bump"
| | multiples |
The product of multiplying a number by a whole number. For example, multiples of 5 are 10, 15, 20, or any number that can be evenly divided by 5
| | multiplication |
The operation by which the product of two quantities is calculated. To multiply a number b by c is to add b to itself c times
| | multiplication rule |
The probability that events A and B both occur (i.e., that event A&B occurs), is equal to the conditional probability that A occurs given that B occurs, times the unconditional probability that B occurs: P(A & B)=P(A/B)*P(B)
|
| natural numbers |
One of the counting numbers, i.e. 1, 2, 3, 4... In graphing, numbers to the right of zero
| | negative numbers |
Numbers less than zero. In graphing, numbers to the left of zero. Negative numbers are represented by placing a minus sign (-) in front of the number
| | normal distribution |
Also called "bell curve," the normal distribution is the curved shape of a graph that is highest in the middle and lowest on the sides
| | numerator |
The number above the fraction bar that indicates the number of parts of the whole there are in a rational number
|
| obtuse angle |
An angle whose measure is greater than 90 degrees
| | optical illusion |
A drawing or object that appears to have an effect that it does not really have, such as when a flat painting seems to have three-dimensional depth
| | origin |
In the Cartesian coordinate plane, the origin is the point at which the horizontal and vertical axes intersect, at zero (0,0)
| | outcome |
Any one of the possible results of an experiment
| | outcome space |
The outcome space is the set of all possible outcomes of a given experiment
| | outlier |
A data point (or points) that lie far outside most of the rest of the points in the data set
| | output |
The number or value that comes out from a process. For example, in a function machine, a number goes in, something is done to it, and the resulting number is the output
|
| palindrome |
Words, numbers and phrases that can be read the same backwords as forwards. Some examples include: "mom", "racecar", "34543", or the phrase "never odd or even"
| | paradox |
A statement that appears to contradict itself, for example, suggesting a solution which is actually impossible
| | parallel |
Lines that are in the same plane that do not intersect
| | parallelogram |
A quadrilateral that contains two pairs of parallel sides
| | pattern |
Characteristic(s) observed in one item that may be repeated in similar or identical manners in other items
| | percent |
A ratio that compares a number to one hundred. The symbol for percent is %
| | perimeter |
The sum of the lengths of all the sides of a polygon
| | permutation |
A a particular ordering of a set of objects. For example, given the set {1, 2, 3}, there are six permutations: {1, 2, 3}, {1, 3, 2}, {2, 1, 3}, {2, 3, 1}, {3, 1, 2}, and {3, 2, 1}
| | personal view |
An approach taken by mathematicians and philosophers to calculate probability. Using their knowledge and reasoning skills, they think through the problem. See theories of probability
| | Pi |
The designated name for the ratio of the circumference of a circle to its diameter
| | pie graph |
A diagram showing a system of connections or interrelations between two or more things by using a circle divided into segments that look like pieces of pie
| | polygon |
A closed plane figure formed by three or more line segments that do not cross over each other
| | polyhedra |
Any solid figure with an outer surface composed of polygon faces
| | prime number |
A number that has exactly two factors, 1 and the number itself
| | prisoners |
values for c in the Julia Set or Mandelbrot set where at each iteration the resulting value becomes smaller and smaller, approaching zero
| | probability |
The measure of how likely it is for an event to occur. The probability of an event is always a number between zero and 100%. The meaning (interpretation) of probability is the subject of theories of probability. However, any rule for assigning probabilities to events has to satisfy the axioms of probability
| | proportion |
A relationship between two ratios in which the first ratio is always equal to the second
| | protractor |
An instrument for laying down and measuring angles on paper, used in drawing and plotting
| | Pythagorean Theorem |
Used to find side lengths of right triangles, the Pythagorean Theorem states that the square of the hypotenuse is equal to the squares of the two sides, or A2 + B2 = C2, where C is the hypotenuse
|
| quadrant |
The four parts of a grid divided by the axes. Each of these quadrants have a number designation:
* First quadrant - contains all the points with positive x and positive y coordinates.
* Second quadrant - contains all the points with negative x and positive y coordinates.
* Third quadrant - contains all the points with negative x and negative y coordinates.
* Fourth quadrant - contains all the points with positive x and negative y coordinates.
| | quadratic function |
A function of the form f(x) = ax2 + bx + c where a is not equal to zero (in which case the function turns into a linear function)
| | quadrilateral |
A polygon that has four sides
| | quotient |
When performing division, the number of times one value can be multiplied to reach the other value represents the quotient. For example, when dividing 7 by 3, 3 can be multiplied twice, making 6, and the remainder is 1, so the quotient is 2
|
| random number generators |
A device used to produce a selection of numbers in a fair manner, in no particular order and with no favor being given to any numbers. Examples include dice, spinners, coins, and computer programs designed to randomly pick numbers
| | range |
The range of a set of numbers is the largest value in the set minus the smallest value in the set. Note that the range is a single number, not many numbers
| | range of the function f |
The set of all the numbers f(x) for x in the domain of f
| | ratio |
A rational number of the form a/b where a is called the numerator and b is called the denominator
| | ray |
A straight line that begins at a point and continues outward in one direction
| | real numbers |
Real numbers can be thought of as all the points falling along the number line in the coordinate plane
| | rectangle |
A parallelogram with four right angles
| | recursion |
Given some starting information and a rule for how to use it to get new information, the rule is then repeated using the new information
| | reflect |
In a tessellation, reflect means to repeat an image by flipping it across a line so it appears as it would in a mirror
| | regular fractals |
see fractal
| | regular polygon |
A polygon whose side lengths are all the same and whose interior angle measures are all the same
| | relative frequency |
Relative frequency is the number of items of a certain type divided by the number of all the numbers being considered
| | remainders |
After dividing one number by another, if any amount is left that does not divide evenly, that amount is called the remainder. For example, when 8 is divided by 3, three goes in to eight twice (making 6), and the remainder is 2. When dividing 9 by 3, there is no remainder, because 3 goes in to 9 exactly 3 times, with nothing left over
| | residual |
The observed value minus the predicted value. It is the difference of the results obtained by observation, and by computation from a formula.
| | rhombus |
A parallelogram with four congruent sides
| | right angle |
An angle of 90 degrees
| | right triangle |
A triangle containing an angle of 90 degrees
| | rotate |
To rotate an object in a tessellation means to repeat the object by spinning it on a point a certain angle
|
| scatter plot |
A graphical representation of the distribution of two random variables as a set of points whose coordinates represent their observed paired values.
| | sector |
A piece of an object. In the spinner, any of the numbered segments is a "sector"
| | self-similarity |
Two or more objects having the same characteristics. In fractals, the shapes of lines at different iterations look like smaller versions of the earlier shapes
| | sequence |
An ordered set whose elements are usually determined based on some function of the counting numbers
| | set |
A set is a collection of things, without regard to their order
| | significant digits |
The number of digits to consider when using measuring numbers.
There are three rules in determining the number of digits considered significant in a number.
1) All non-zeros are significant.
2) Any zeros between two non-zeros are significant.
3) Only trailing zeros behind the decimal are considered significant
| | slope of a linear function |
The slope of the line y = mx + b is the rate at which y is changing per unit of change in x. The units of measurement of the slope are units of y per unit of x (cfLinear Functions Discussion).
| | square |
A parallelogram with four congruent sides and four right angles
| | standard deviation |
Standard deviation tells how spread out numbers are from the average, calculated by taking the square root of the arithmetic average of the squares of the deviations from the mean in a frequency distribution
| | subset |
A subset of a given set is a collection of things that belong to the original set. For example, A={a,b} could include, a, b, a and b, or the null set (neither)
| | subtraction |
The operation in which the difference between two numbers or quantities is calculated. Also, the inverse of addition
| | superscript |
In mathematics, superscripts are numbers or letters written above and to the right of other numbers or letters or symbols indicating how many times the latter is to be used as a factor. When typing, one can represent a superscript by using the ^ symbol to indicate raising the number. For example, x3 is the same as x^3, which equals x * x * x
| | surface area |
A measure of the number of square units needed to cover the outside of a figure
| | symmetry |
The correspondence in size, form, or arrangement of parts on a plane or line. In line symmetry, each point on one side of the line has a corresponding point on the opposite side of the line (picture a butterfly, with wings that are identical on either side). Plane symmetry refers to similar figures being repeated at different but regular locations on the plane
|
| tessellation |
A tessellation is a repeated geometric design that covers a plane without gaps or overlaps
| | theoretical probability |
The chances of events happening as determined by calculating results that would occur under ideal circumstances. For example, the theoretical probability of rolling a 4 on a four-sided die is 1/4 or 25%, because there is one chance in four to roll a 4, and under ideal circumstances one out of every four rolls would be a 4. Contrast with experimental probability
| | theories of probability |
A theory of probability is a way of understanding probability statements. That is, a theory of probability connects the mathematics of probability, which is the set of consequences of the axioms of probability, with the real world of observation and experiment. There are several common theories of probability. According to the frequency theory of probability, the probability of an event is the limit of the percentage of times that the event occurs in repeated, independent trials under essentially the same circumstances. According to the subjective theory of probability, probability is a number that measures how strongly we believe an event will occur. The number is on a scale of 0% to 100% (or 0 to 1), with 0% indicating that we are completely sure it won't occur, and 100% indicating that we are completely sure that it will occur. See frequency view and personal view
| | tolerance |
Tolerance is the amount of error accepted in a given situation. See Estimator
| | total |
A total is determining the overall sum of numbers or a quantity.
| | translate |
In a tessellation, to translate an object means repeating it by sliding it over a certain distance in a certain direction
| | transversal |
A line or ray that divides other lines or rays
| | trapezoid |
A quadrilateral with exactly one pair of parallel sides
|
| union of sets |
The union of two or more sets is the set of all the objects contained by at least one of the sets. The symbol for union is U
|
| vector space |
A vector is a quantity having magnitude and direction, represented by a directed arrow indicating its orientation in space. Vector space is the three dimensional area where vectors can be plotted
| | velocity |
The rate of change of position over time is velocity, calculated by dividing distance by time
| | Venn Diagram |
A diagram where sets are represented as simple geometric figures, with overlapping and similarity of sets represented by intersections and unions of the figures
| | vertical angles |
The two nonadjacent angles formed when two straight lines intersect
| | volume |
A measure of the number of cubic units needed to fill the space inside an object
|
| width of the triangular prism |
the length of the base of the triangle
|
| x-intercept |
The x-coordinate of the point where the line crosses the x-axis
|
| y-intercept |
The y-coordinate of the point where the line crosses the y-axis
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