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Simple Monty Hall
Place in mathematics curriculum:
This activity can be used to:
- introduce the notions of chance and probability
- motivate the notion of conditional probability
- motivate the notion of random numbers
This activity allows the user to simulate the standard Monty Hall Game. The user chooses a door, and then another door is opened to reveal a stinking pig. The player must then decide to stick with the original choice or change. This activity would work well in mixed ability groups of two to three for about fifteen to twenty minutes if you use the
exploration questions and five to ten minutes otherwise.
Preparations for this activity:
- answer the question "What is Monty Hall?"
- discuss probability and conditional probability