Shodor Interactivate: Advanced Monty Hall Activity
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Advanced Monty Hall Image
Activity Description
Choose one of N doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal" thereby exploring the unexpected probabilities resulting from this experiment. Parameters: Number of doors, number of trials, staying or switching between the two remaining doors.

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Advanced Monty Hall

This activity can be used to: This activity allows the user to simulate the Monty Hall Game with up to 100 doors in which the user chooses a door, and then all but one door is opened to reveal a stinking pig. The player must then decide to stick with the original choice or change. This activity would work well in groups of two to three for about thirty minutes if you use the exploration questions and ten to fifteen minutes otherwise.

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