Project Interactivate


ACTIVITIES FOR LEARNING



Interactivate activities are linked through the table of contents of Mathematical Reasoning for Elementary Teachers below.

These interactive activities are intended for those reflecting on their role as student to further their understanding of mathematics. The java based activities utilize technology to model various mathematical concepts.


Chapter 1: Thinking Critically
1-1 Some Surprising Tidbits
1-2 An Introduction to Problem Solving
1-3 Polya's Problem Solving Principles
1-4 More Problem-Solving Strategies
1-5 Additional Problem-Solving Strategies
1-6 Problem Solving in the Real World
Chapter 2: Sets, Whole Numbers, and Functions
2-1 Sets and Operations on Sets
2-2 Sets, Counting, and the Whole Numbers
2-3 Addition and Subtraction of Whole Numbers
2-4 Multiplication and Division of Whole Numbers
2-5 Functions
Chapter 3: Numeration and Computation
3-1 Numeration Systems Past and Present
3-2 Nondecimal Positional Systems
3-3 Algorithms for Adding and Subtracting Whole Numbers
3-4 Algorithms for Multiplication and Division of Whole Numbers
3-5 Mental Arithmetic and Estimation
3-6 Getting the Most out of your Calculator
Chapter 4: Number Theory
4-1 Divisibility of Natural Numbers
4-2 Tests for Divisibility
4-3 Greatest Common Divisors and Least Common Multiples
4-4 Clock Arithmetic
Chapter 5: Integers
5-1 Representations of Integers
5-2 Addition and Subtraction of Integers
5-3 Multiplication and Division of Integers
Chapter 6: Fractions and Rational Numbers
6-1 The Basic Concepts of Fractions and Rational Numbers
6-2 The Arithmetic of Rational Numbers
6-3 The Rational Number System
Chapter 7: Decimals and Real Numbers
7-1 Decimals
7-2 Computations with Decimals
7-3 Ratio and Proportion
7-4 Percent
Chapter 8: Statistics: The Interpretation of Data
8-1 The Graphical Representation of Data
8-2 Measures of Central Tendency and Variability
8-3 Statistical Inference
Chapter 9: Probability
9-1 Empirical Probability
9-2 Principles of Counting
9-3 Theoretical Probability
Chapter 10: Geometric Figures
10-1 Figures in the Plane
10-2 Curves and Polygons in the Plane
10-3 Figures in Space
10-4 Networks
Chapter 11: Measurement
11-1 The Measurement Process
11-2 Area and Perimeter
11-3 The Pythagorean Theorem
11-4 Surface Area and Volume
Chapter 12: Transformations, Symmetries, and Tilings
12-1 Rigid Motions and Similarity Transformations
12-2 Patterns and Symmetries
12-3 Tilings and Escher-like Designs
Chapter 13: Congruence, Constructions, and Similarity
13-1 Congruent Triangles
13-2 Constructing Geometric Figures
13-3 Similar Triangles
Chapter 14: Coordinate Geometry
14-1 The Cartesian Coordinate System
14-2 Lines and Their Graphs
14-3 Solving Geometric Problems Using Coordinates
14-4 Graphing Functions


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